Skip to content

Map Vote ​

Plugin ID: cn.hayashiume.mapvoteConfig file: [Empostor.Plugins.MapVote]Config.json

ReferenceWhere
ConfigurationConfig.json
Commands#votemap
Admin PanelNone
HTTP APINone

Commands ​

CommandAliasesUsagePermission
#votemap <map>#vmCast or change your voteEveryone
#votemap start#votemap publicOpen a voting sessionHost
#votemap end#votemap closeClose voting and apply the winnerHost
#votemap enable—Enable map votingHost
#votemap disable—Disable map votingHost
#votemap results—Show the current tallyHost
#votemap polus
#vm fungle

Accepted map names

MapAliases
Skeldskeld
Mira HQmira, mirahq
Poluspolus
Airshipairship
Funglefungle

Voting Rules ​

  • One active vote per player — the most recent vote replaces the previous one.
  • Votes can be changed any time before voting is closed.
  • The map with the most votes is applied when the next game starts.
  • If no votes are cast, a random map is chosen.
  • On a tie, one of the tied maps is chosen at random.

Configuration ​

Edit [Empostor.Plugins.MapVote]Config.json next to the plugin DLL.

json
{
  "enabled": true,
  "require_majority": false,
  "allow_host_override": true
}
FieldTypeDefaultDescription
enabledbooltrueWhether map voting is globally enabled.
require_majorityboolfalseReserved — not currently enforced.
allow_host_overridebooltrueAllow the host to choose the map when no votes were cast.
  • Commands — full list of in-game commands.